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Rat With a Gun – Devlog #4: Maps and Particles
Ack! It’s been a little bit! Writing these devlogs takes time though, which takes away from the time I spend actually developing, so usually when
Rat With a Gun – Devlog #3: Shootin’
Alright! Back to the meat and potatoes. This one’s gonna be about implementing our main mechanic, the gun! Bear with me on this one, because
Rat With a Gun – Devlog #2: Updating to Godot 4
Godot 4 was recently unleashed upon the world, which was something I was originally going to ignore for a while as I had gotten comfortable
Rat With a Gun – Devlog #1
I’ve started work on a new game. You play as a rat with a gun tied to its back, sent out to kill aliens at
Game Design in Classrooms
For about three years from 2018 to 2021 I worked as an ALT, or Assistant Language Teacher, teaching English to elementary to junior high students
Looking at Dispelling Bee
I recently released my game Dispelling Bee on Itch about a week back. While the game isn’t anything mind-blowing or even particularly enjoyable for most